Now, here are the contents of my decks: RUNNER ------ Programs: Shaka Big Frackin' Gun Jackhammer Skeleton Passkeys 2 Afreet 2 Armageddon Cascade Scaldan Emergency Self-Construct Newsgroup Filter Hardware: 3 Armored Fridge 2 Dermatech Bodyplating Full Body Conversion Sunburst Cranial Interface MRAM Chip Prep: 7 Bodyweight Synthetic Blood 2 MIT West Tier 8 Drone for a Day 2 Edited Shipping Manifests 3 Inside Job 2 Remote Detonator 1 Temple Microcode Outlet 1 Valu-Pak Software Bundle 1 Identity Donor I had doubts about the amount of damage prevention; in fact, I met no other Tag'n'Kill decks, so I'm still not sure if it was right. I played this deck against my Corp deck, and won, although I had to take severe risks (had to live for one or two turns with tags and no protection). The Newsgroup Filter was nearly left out, which would have been a mistake: very often, when I had most of my programs installed, I found myself sitting behind a few virus counters and waiting for the opportunity to Detonate either HQ or R&D. CORP ---- Agenda 4 Marked Accounts Viral Breeding Ground Marine Arcology Corporate Headhunters Fetal AI Node I Got a Rock Schlaghund 2 City Surveillance 2 Omniscience Foundation 2 BBS Whispering Campaign Department of Truth Enhancement Operations 3 Accounts Receivable 3 Scorched Earth 2 Closed Accounts Data Sifters Trojan Horse Underworld Mole Ice 2 Banpei 2 Jack Attack Data Raven Homewrecker Viral 15 Hunter Liche 2 Quandary Filter Haunting Inquisition Data Wall Data Wall 2.0 Wall of Static Walking Wall I made sure I had a proper mix of agenda: it was impossible to get to 7 agenda points without meeting an Ambush, or in less than 3 cards. The Corporate Headhunters were invaluable in countering the Emergency Self Constructs I met... and the Viral Breeding Ground was often advanced openly against Daemon-filled decks. Most of the time, the mere threat of tags was enough to keep runners _very_ careful and make them passive enough. The City Surveillance proved to be my most feared weapon: in one game, I had the two of them behind double layers of unrezzed ice, and the Runner didn't even dare attack them (he hadn't installed a full suite of 'breakers), so he drew cards paying _2_ bits for each (needless to say, I won). In another, I rezzed a CS when the Runner drew for his last action with no bit left; this let me play a Scorched Earth on the next turn, stripping him of his only Code Gate breaker.