Manpower * Operations o 5 Accounts Receivable o 8 Corporate Guard Temps o 8 Credit Consolidation o 8 Night Shift * Agenda o 6x Corporate War * Ice o 3x Colonel Failure o 5x Filter o 2x Wall of Ice Deck of the Week by Frank Gerolstein The whole idea behind this deck of course is the card Corporate Guard Temps which I always found to be a cool card, so I decided to build a deck around this card. How to play this deck The whole idea is to take maximum advantage out of your Corporate Guard Temps. So bring yourself up to a healthy 20 to 30 bits, which should be done easily by turn 3 or 4 and play your first Corporate Guard Temps for extra actions for the next couple of turns. You should be careful to leave at least 15 bits in your pool so you can score your Corporate War in one turn and forfeit your bits for Corporate Guard Temps with the 12 bits you gain from your Corporate War. You might also consider leaving 17 bits in your pool if you got an Colonel Failure to protect you. Even if you can't score a Corporate War you have no problems forfeiting bits as 21 of your Operations give you the money to do so. So if the Corporate Wars aren't coming build your money up again and play another Corporate Guard Temps. You might end up this way with 5-6 actions plus the draw per turn. The Runner So what to do against our old enemy the runner. I've decided to do a mix of best-of-the-best protection with minimum cost protection. This means Filters as they cost nothing but enforce the Runner to use a code gate breaker or a general icebreaker. The Wall of Ice so the Runner will be hurt badly by running without a wall breaker and Colonel Failure so he can't run with his wall and code gate breakers out, because they'd get trashed. I've also chosen Colonel Failure as he doesn't have the special weaknesses of being AP and/ or Black Ice which could be used by the Runner. Another big advantage of this deck is that even if the Runner successfully runs your data forts, which he'll probably able to do a few times only 6 of your 45 cards can be trashed or scored. Now a word on general icebreakers used against the deck as I said I wanted to force the Runner to use all icebreakers. There's Bartmoss Memorial Icebreaker, he's most likely the best there is still you can try to ice your R&D with Filter to increase chance of failure as R&D is the only data fort which needs good protection. Blink needs an additional Clowns to be effective and you still have a lot of subroutines to beat. Krash generally is to expensive to use against your ice. So you should be able to score one or two agendas in the beginning. Experience of about 25 games tells me that you should expect the runner to score 1-2 agendas. There's been only one game in which he managed to score 3 agendas. The problem with this deck of course is once you know it you can beat it easier, but I won't help the Runner by telling you how. That's for him to find out for himself. I hope you enjoy playing this deck as everything can be achieved if you but enough manpower and resources behind your agendas to get the job done in a single day and even if this means putting night shifts on your employees. ------------------------------------------------------------------------ Back to The List of Corporations Decks To The List of Runner Decks Back to The Main Page